Skip to content
Object & Other

Object & Other

The physical side of a creator's world.

Collections   ✱   Campaigns   ✱   Content  ✱  Collections   ✱   Campaigns   ✱   Content  ✱  Collections   ✱   Campaigns   ✱   Content  ✱  Collections   ✱   Campaigns   ✱   Content  ✱  

Why merch

Merch is the most underrated way to grow a following.

Your reach lives and dies by the algorithm. A drop doesn't. Every fan who wears your piece markets you to everyone they meet — for years — turning a passive following into a community that shows up and brings others with it.

And it runs under a cent per impression — cheaper than TV, digital, or paid social.

0
brand impressions a single piece of merch earns over its lifetime
0
of people remember the brand behind merch they keep
0
view a brand more favorably after getting its merch

Source — ASI Global Advertising Impressions Study, 2026

About

Our process is both analytical and artistic — grounded in audience data and cultural signals.

Studio
About.
Open for collaborations
Object & Other — work in progress

What we do

A merchandising agency for creators and public figures.

We design the drops, produce them, and build the campaigns and content around them — because merch is a growth channel, not an afterthought. Every piece your audience wears is reach you never pay for.

Collections

Limited apparel and product drops built around a creator and their audience — concept, design, production, and the store it sells from.

Campaigns

The launch around the drop — art direction, photography, and rollout that makes people stop scrolling and pay attention.

Content

Ongoing creative that keeps the brand alive between drops, so the world around the object never goes quiet.

Designed from scratch. Released as limited drops. No inventory, no upfront risk.

Start a project

Let's make something worth keeping.